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That isn’t to say the best engineer build can’t hold his own ground with hard hitting weapons and area of effect potential that means he can stand alone when he has too. The engineer is also a favourite partner of the scout as they can provide high up platforms to help scout’s with their grappling hook movement. On the movement utility side the engineer can setup platforms to create useful pathways for areas regularly travelled when completing a level and provides both vertical and horizontal movement that stays in place unless destroyed. This means he thrives in the co-operative environment of Deep Rock Galactic giving you a position to fall back to when the swarm attacks with his ability to summon a turret that automatically fires at foes. The playstyle of the engineer is one of a reliable teammate with his ability to defend himself and more importantly key map locations while out on a mining adventure. This guide to the engineer is ideal for the beginner or intermediate player to the class who is looking for a solid foundation build that they can tweak to their liking and playstyle preferences. His utility platforms can also be invaluable to a team and can be decent in solo play although slower than other movement abilities that dwarves have. In this engineer build guide I’ll cover how I play my favourite class of the available dwarves including the best equipment, modifications, overclocks and some helpful engineer tips that might not be obvious the first time you pick up this character.įocused on defensive support the engineer’s playstyle in Deep Rock does lend itself to setting up at a single location although sentry gun build time is not significant enough that you can’t move your setup from point to point with your allies if you want to be a mobile engineer. With a solid engineer build and tips from our Deep Rock Galactic (DRG) guide you’ll be able to use your turrets for deadly impact with friends, strangers or alone with Bosco. This beefy perk will allow Gunners to get back to battle quickly, especially if there's a boss fight happening.Last Updated on Jby Samuel Franklin Deep Rock Galactic – Engineer Build Guide & Class Tips After resupplying, your weapons will be automatically reloaded. The Resupply Pod will also replenish up to 25% more health than usual. With the highest tier of the perk Resupplier, you can use the Resupply Pod 50% faster. Resupplierīeing the tank of the group, you must get resupplied exponentially well above all other characters. Gunner's having this perk equipped become even more valuable and dependable to the team. With this perk, you'll be able to get that extra money and Nitra quickly without even realizing it. The Gunner is who you rely on to expend ammo on tough enemies, not Loot Bugs. Loot Bugs drop a ton of useful Gold and Nitra when killed, but you have to take your attention and ammo away from the objective to seek them out. This perk makes it so that Loot Bugs automatically explode when near you. This way, you won't have to worry about downing teammates while going ham and defending objectives. With this perk, you and any teammate you're with taking and receive 50% less damage from friendly fire. Gunners are probably the first people to be guilty of friendly fire due to the amount of firepower and rate of fire they have. Especially if you're playing a fun-loving dwarf that has access to a minigun. RELATED: Deep Rock Galactic: Complete Driller Guide Friendlyįriendly fire is a deadly thing in looting and shooting games. Smaller, common enemies in Deep Rock Galactic always come in large groups which makes your secondary weapon has a high rate of fire an advantage. At the end of the day, when going against bosses and strong foes, you'll want your primary weapon to hit the hardest. The revolver hits heavier, but the burst fire gun is quickest. That's the difference between secondaries Bulldog Heavy Revolver and BRT7 Burst Fire Gun. With a heavy-hitting single-shot main weapon, you'll want something speedy as your secondary weapon.
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The loss of rate of fire is not that large in comparison. The default minigun fires fast, the speed is unmatched, but the autocannon in question hits way harder. The best primary and secondary weapons to use as the Gunner are the Thunderhead Heavy Autocannon and the BRT7 Burst Fire Gun. You may also unlock and purchase another secondary weapon, the BRT7 Burst Fire Gun, and two more grenades, an incendiary and a cluster grenade. RELATED: Deep Rock Galactic: Complete Engineer Guideīy completing the weapons Assignments, you can earn two more heavy primary weapons, the Thunderhead Heavy Autocannon and the Hurricane Guided Rocket System.